Taxonomy of Multimedia Component Interactivity A Contribution to the Current Metadata Debate

نویسنده

  • Rolf Schulmeister
چکیده

Preliminary Remark Anyone dealing with the development of modular multimedia learning systems who has had frequent recourse to the metadata drafts of Ariadne (Alliance of Remote Instructional Authoring and Distribution Networks of Europe; http://ariadne.unil.ch), IEEE LOM (Learning Objects Metadata project group of IEEE; http://grouper.ieee.org/groups/ltsc/wg12), or other institutions, can't help being aggravated by the fact that these internationally discussed metadata concepts fail to define important categories like interactivity in multimedia applications and multimedia leaning systems in a form of any practical value for the construction and didactics of such learning systems. The Ariadne project, for example, defines interactivity in the form of a scale ranging from high to low (http://ariadne.unil.ch/Metadata/ariadne_metadata_v3final1.htm). Such a scale can only yield subjective entries from the developers of learning systems, since learning program designers would have to decide for themselves whether their programs require or provide a high, medium, or low form of interactivity. The Learning Objects Metadata (LOM) standard draft from the IEEE organisation, which is based on proposals by Dublin Core and Ariadne, contains the same formal definition of interactivity:

برای دانلود رایگان متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

منابع مشابه

Role of Social Support in Self-management of Health

Social support is the physical and emotional comfort given to someone in times of need or crises and it is especially important for maintaining good physical and mental health. Despite the contribution of intelligent technological devices, which have led to the availability of various types of social support systems, the latter are still not widely known to many. These support systems are curre...

متن کامل

Interactivity – the Good, the Bad and the Ugly

Ever since digital technology began to play a role in education, elearning products have been sold by using the term “interactivity”. Interactivity was one of the most important buzzwords in the multimedia heyday. A closer look on different elearning solutions makes clear that interactivity seems to be different things to different people. In this paper I would like to give a definition of the ...

متن کامل

A standard Interactive Multimedia eBook Generator Engine for e-Learning Process

Introduction: Using standard authoring tools is essential to promote E-Learning in teaching-learning process. Learning content in medical sciences often consists of multimedia elements. On the other hand, it is frequently required to revise and update the medical content. Hence, access to the authoring tools that can encompass multimedia elements and allow easy content revision is helpful in e-...

متن کامل

Interactive Television

Broadcast Multimedia, Arthur Lugmayr, Samuli Niiranen, and Seppo Kalli, Springer, 2004, $80, 254 pp., ISBN 0-38720843-7. In the 1930s, television gradually found its way into consumers’ homes. With the introduction of color TV in the 1960s, it became a widespread and highly accepted consumer product. It has taken another 40 years to bring a new innovation into the world of TV: the digitalizatio...

متن کامل

Increasing interactivity in IPTV using MPEG-21 descriptors

This paper introduces a novel approach for authoring a diversity of multimedia resources (audio, video, text, images, etc). An authoring tool (Developer21) supporting a metadata model according MPEG-21 XML schema files is described. The main scope of Developer21 is to increase interactivity resulting from the use of metadata in several broadcast scenarios in interactive or IP television. In add...

متن کامل

ذخیره در منابع من


  با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید

عنوان ژورنال:

دوره   شماره 

صفحات  -

تاریخ انتشار 2003